KANNAPOLIS, N.C. — The following is excerpted from a feature article by Paul Hanaphy was posted on 3DPrintingIndusry.com about how NASCAR’s Stewart-Haas Racing team is using 3D printing to produce brake components in an effort to get a performance edge.
NASCAR team Stewart-Haas Racing has turned to 3D printing in a bid to improve the performance of the brakes fitted to one of its challengers for this year’s championship.
Working with Autodesk, Stewart-Haas has managed to use Fusion 360 generative design software to make its brake pedals 32 percent lighter, while raising their rigidity and overall safety. 3D printed via Renishaw’s RenAM 500Q system, the revamped pedal has now been deployed on Cole Custer’s 750 bhp Ford Mustang, with the aim of sending his lap times tumbling and helping him climb the Cup Series standings.
3D Printing Racecar Parts Including Brake Components
“Being able to utilize both Autodesk’s generative design and Renishaw’s metal printing capabilities will unlock doors not available previously using traditional manufacturing methods,” said Walter Mitchell, Engineering Integration Manager at Stewart-Haas Racing, “leading to increased performance, higher speeds and decreased lap times.”
Putting the brakes on weight
Like any motorsport, NASCAR is all about fine margins and teams pushing their designs to the absolute limits of the sport’s regulations, to gain a competitive edge. With its cars currently sat in 10th, 23rd, 24th and 28th in the championship, Stewart-Haas is no different, and the team adopted 3D printing earlier in the season with the aim of developing upgrades that boost its drivers up the order.
Prior to switching to additive manufacturing, Stewart-Haas first partnered with Autodesk, using the iterative design features of Fusion 360 to refine and simulate the performance of its new brake pedal. Compared to the conventional part, the team were able to revise its design to feature complex latticed internal structures, and projections showed it to be much stiffer and lighter than before.
According to Mike Grau, who leads Autodesk’s research team, Fusion 360 proved critical to the pedal’s optimization. “In the past, with additive technologies, you had the issue of ‘How do you create the simulation design?’” he told DesignNews. “You have all these complex lattice structures and hollow structures. How do you create an assembly design, but also deliver a simulation design?”
To accomplish this, Grau says that Autodesk and Stewart-Haas decided to reduce the number of individual elements within their pedal design down to the bare minimum, to make things more manageable. In doing so, the firms’ engineers were able to create a lattice with tens of thousands of elements rather than millions, which was vital in allowing them to run the simulation processes they needed to.
Having revamped its brake pedal’s design, Stewart-Haas sent it over to Renishaw, where it was 3D printed from titanium and sand-blasted to provide it with an end-use finish. However, given the component’s safety-critical nature, the team needed to stress-test it under race conditions prior to use, thus they subjected it to the full 3,000-pound load limit of its custom-made test fixture.
To view the entire post, click HERE.